
A digital creative, learning new tech n' tools as I goc
I WAS BORN AT THE TURN OF THE CENTURY, DURING THE WARMTH OF THE URUGUAYAN SUMMER…

THEN THE TIME CAME TO FLY THE COOP AND FIND MY OWN WAY AND PLACE IN THIS WORLD.
THROUGHOUT MY CHILDHOOD I MOVED COUNTRIES SEVERAL TIMES, COLLECTING MEMORIES, LANGUAGES AND THE ABILITY TO ADAPT AND CONNECT WHEREVER I AM …


I TOOK A YEAR OUT OF UNI TO LIVE IN LEEDS, WORKING AS A UX INTERN FOR A GAMING PLATFORM WITH OVER 18 MILLION PLAYERS WORLDWIDE!

AFTER FINISHING UNI, I STARTED WORK AT CANON EUROPE AS A UX & OPTIMISATION SPECIALIST, WHERE I'VE BEEN NOW SINCE AUGUST 2023…WHERE WILL LIFE TAKE ME NEXT?
" I've had the pleasure of working with Giorgi, whose impact this year has been nothing short of outstanding. From leading high-profile UX initiatives and delivering under intense timelines, to mentoring students and championing inclusion through the LGBTQ+ Employee Network, Giorgi consistently brings strategic thinking and collaboration to everything she does. Her work on a range of projects for Consumer, Business and Brand, showcased her ability to drive excellence and influence outcomes across the business.
A true asset to any team - Giorgi sets the bar high. "
Kate Fishenden - Line Manager
Aug ‘21 - Jul '22
User Experience Designer & Researcher
PokerStars
Designed and delivered mobile-first journeys serving 18M+ global users in a fast paced, product-driven agile environment. Collaborated with multidisciplinary teams: engineering, data analysts, and compliance.
Ran user interviews and tests to validate design decisions and drive iterative design improvements and journey mapping focusing on player protection, digital clarity, and accessibility.
Delivered high-fidelity interactive prototypes, design specs and storyboarding, delivering strategies that balanced user needs with regulatory and business constraints. Used a Design System and interactive patterns.
View project details


Sept '19 - Jun '23
User Centred Design BSc
Loughborough University
Modules included
UX Design, Advanced Environments of Use, Service Design, Design Research, Design for Emotion
Skills Developed
Low fidelity sketching to high fidelity interactive digital prototyping, Quant & Qual iterative research, Design communication, Figma, Adobe Creative Suite
Awards & Distinctions
2:1 Degree
2nd place from design agency TTP for my menopause project
Student Course Representative
View Student Profile
Nov '25
Immersive Installation Support
Peckham Festival for Creative Computing
I had the chance to speak with artists, academics, creative technologists, researchers and students from a wide range of disciplines, all exploring how technology can be used not just as a tool but as a medium for expression and connection.
I experimented with AI and AR tools, live-coded visuals, and built a sound-reading device that transforms textures from our surroundings into audio. I left inspired to keep exploring where technology meets memory, imagination, possibility and feeling.
Oct '24
VR Guide Volunteer
Digital Bodies Festival
I supported diverse audiences interacting with immersive VR installations, tailoring onboarding for accessibility and comfort. This gave me a first-hand insight into how users experience and emotionally respond to VR environments and motion-based interactions.
I was invited to the Marshmallow Laser Feast's studios in Hackney Wick for an induction into their immersive experience and had the chance to get to know more about their body of work and how they create.






























